Archive for July, 2012

The Essential Diablo 3 Tuning Guide: Diabolical Tweaking for Best FPS!

July 25th, 2012 written by Sandro Villinger in Tips and Tricks

This entry is part 8 of 9 in the series Gaming Series

In mid-May, Blizzard’s server went down. And there was only one reason: Diablo 3! Gamers from all around the world waited with baited breath for the release – if you remember, the second version came out 12 years ago! In our essential Diablo 3 optimization guide, we’ll show you how to boost the game’s performance [...]

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Conversation with Tibor Schiemann, co-founder of TuneUp

July 21st, 2012 written by Tibor in Behind the Scenes

Tibor Schiemann, co-founder of TuneUp, recently spoke with system-log.com journalist Thomas Sekkingstad about the company’s fortuitous start on a ski trip 16 years ago and how it has since evolved to a global entity with 100 employees. Read the full conversation below for previews on what to expect with TuneUp Utilities 2013 – and to [...]

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The Essential Max Payne 3 Tuning Guide: Optimizing and Troubleshooting in 5 Steps!

July 18th, 2012 written by Sandro Villinger in Tips and Tricks

This entry is part 7 of 9 in the series Gaming Series

Max Payne 1 and 2 are among my favorite games. The story and atmosphere haunted me, the graphics were extremely advanced for their time, and there was, of course, bullet time. I recently replayed the series on my iPad and was amazed by how well it still holds up. Now, more than 10 years later, [...]

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The Essential Skyrim Tuning Guide: 5 Best Steps to Increase Speed and Graphics

July 10th, 2012 written by Sandro Villinger in Tips and Tricks

This entry is part 6 of 9 in the series Gaming Series

The Elder Scrolls V: Skyrim is probably one of the most epic western RPGs. It offers more than 100 hours of gameplay (if you’re into exploring every detail) and is open-ended. But, the game doesn’t win the award for most beautiful–and it can also cause quite a slowdown on less powerful PCs.   In this [...]

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The Essential Crysis 2 Tuning Guide: Better Graphics, More FPS

July 7th, 2012 written by Sandro Villinger in Tips and Tricks

This entry is part 5 of 9 in the series Gaming Series

Back in 2007, the original Crysis was such a blow in the face to everyone with a half-decent system. My then pretty good Core 2 Duo with 3 GHz, 4 GB of RAM and awesome GeForce 9800 GTX was suddenly only capable of producing a resolution of 1280×720 and medium-detail levels,  and hit a mere [...]

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The Essential Crysis 1 Tuning Guide: Make the Original Faster and More Beautiful Than Ever!

July 4th, 2012 written by Sandro Villinger in Tips and Tricks

This entry is part 4 of 9 in the series Gaming Series

Five years ago, Crysis 1 was a killer game. With my Core 2 Duo 2.66 GHz and a 8800 GTX GPU, I couldn’t even think about running it on “High” settings or even full resolution. So, I put the game on my shelf—and now several years later, I’ve decided to play it again with my [...]

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